
As We Descend burrows beneath the other Frostpunk-likes with ornate card tactics and writing
Years ago I wrote a piece about what I presumptuously defined as the “emerging” subgenre of city games that respond to the climate crisis, with its attendant catastrophes of unchecked capitalism and resurgent fascism. Today, it feels dangerously like that subgenre is “sub” no longer.
We are engulfed in strategy sims where society is the rind between the formless terrors without and the only-human abusers within…
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