Watch four billion years of humanity in a pixel shader
Me, in 2000: ah, so shaders can make textures in Quake 3 look glowy or wibbly. Me, in 2016: oh, okay, so shaders can also be used to create shoals of fish in Abzu. Me, right now: wait, so shaders can also be used to tell the story of a planet over four and a half billions years…
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